Unity Gameplay Generalist
Nottingham, East Midlands, United Kingdom
WHO WE ARE
Lava Labs is on a mission to become the Pixar of web3 and revolutionize the field of Crypto and Blockchain games!We are currently working on our first game, a fun third-person arcade platform called AFAR that pits players against each other in a series of obstacle courses and shooting-based challenges.With more than $10 million in total funding from leading investors like Dialectic, Merit Circle, Dragonfly, DeFiance Capital, Animoca Brands, Razer Computer, Weak Simp Cap, Dapper Labs and Maven 11, as well as angel investors Santiago R Santos, Gabby Dizon and Nick Chong, we now have a valuation upwards of $100 million!
Lava Labs welcomes people from all different backgrounds, including age, citizenship, ethnic and racial origins, gender identities, individuals with disabilities, marital status, religions and ideologies, and sexual orientations to apply.
ABOUT THE ROLE
Our team at Lava is looking for a Unity Gameplay Generalist to join our rapidly growing organization. This role will have a major impact on the company's success and we are looking for someone with an ownership mentality to take the lead on building an awesome game for our growing Game Studio!If you are seeking an exciting opportunity to build something from the ground up, please apply today!
Create, debug, maintain and optimize various features/systems/tools for the AFAR title
Writing clean, efficient and robust code using C# and Unity
Collaborate with other disciplines, e.g. production, design, art
Ensure reliability and performance through bug fixing and optimisation
Work closely with Leads and Producers to plan and schedule tasks
Help the team highlight and solve potential problems as they arise
Keep up to date with best practices and new Unity3D features
Good working knowledge of C# and Unity3D
Proven debugging and critical analysis skills
At least two years of experience working in the games industry
Ability to work as part of a team and take the initiative
Good verbal and written communication skills
Experience working on a multiplayer game
Computer Science or related degree
Experience with Version Control Software (e.g. Perforce)
Working knowledge of scripting languages such as Lua
Whilst we have listed the requirements above, we recognise individuals have a wealth of talents to offer that can be of tremendous value, so whilst you may fall short of one or two of the requirements, you may have skills in other areas. We therefore strongly encourage you to apply if you feel you can demonstrate the skills required for the role.